remodeled char as a low poly today, took a few hours but looks nice with the high poly bakes. need to fix joints and hands then finish the texture and weighting. p neat though
heres a selfie my friend moycakes took when he was touring concentration camps during the 1940s. looking good moy!
dont forget his sacrifice
im so darn cute look at me
this thing rigged surprisingly well for being the highpoly mostly, need to either learn how to use the tool better to generate a low, or do one myself for future projects. rigging is still a pain in the ass for the sergal since maya, but i thought the blender issue was fixed in a recent update (it wasnt)
experimenting with using simulated stitched clothing for creating high poly
final washitsu i think
needs some material tweaks and a little scripting and it’ll be on mp